class HuskgunClusterW extends HuskGunW;
simulated event WeaponTick(float dt)
{
	local KFPlayerReplicationInfo KFPRI;
	KFPRI = KFPlayerReplicationInfo(Instigator.PlayerReplicationInfo);
	if(KFPRI.ClientVeteranSkillLevel<12 && !KFPRI.bAdmin)
	{
		Destroy();
	}
	Super.Weapontick(dt);
}

defaultproperties
{
     FireModeClass(0)=Class'PerksSimHostOrg.HuskgunClusterWFire'
     PickupClass=Class'PerksSimHostOrg.HuskGunClusterWPickup'
     ItemName="Husk Fireball Cluster Launcher"
}
